
Lucas Sanchez
Game Designer Student
Hi, I am Lucas Sanchez, currently studying game design in Paris for my fifth year.
On this page you will find the games I have worked on.
I have taken different roles on these projects : game designer, lead game designer or level designer.
Gaming has been my passion since I was a child. I always loved the stories, the universes and experiences that we can find in video games.
I am now learning how to build my games around emotions and create innovative features that make them fun to play. My goal is then to share these games with every person I can.
You can find my resume and my contacts at the bottom of this page.
ABOUT ME
MAIN GAMES
Break Punch
Platformer fighting game - Game Designer
Six months project : January 2021 - June 2021
Main Tasks : - Character Design (behaviour, abilites and attacks)
- Creation and management of game design documents (Game Overview, Creative Briefs)
- Balancing of the game modes
Hugo the Worm
Mobile game - Lead Game Designer
Three months project : April 2020 - June 2020
Main Tasks : - Character Design and balancing (movement and behaviour)
- UI and Menus
Deep Scavengers
2.5D Coop game - Game Designer
Two months project : October 2019 - December 2019
Crowd Control Project
Proof Of Concept for Persistant studio - Game Designer / Lead Game Designer
Nine months project : October 2018 - June 2019

