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Lucas Sanchez

Game Designer Student

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Hi, I am Lucas Sanchez, currently studying game design in Paris for my fifth year.

 

On this page you will find the games I have worked on.

I have taken different roles on these projects : game designer, lead game designer or level designer.

Gaming has been my passion since I was a child. I always loved the stories, the universes and experiences that we can find in video games.

I am now learning how to build my games around emotions and create innovative features that make them fun to play. My goal is then to share these games with every person I can.

You can find my resume and my contacts at the bottom of this page.

ABOUT ME

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MAIN GAMES

Break Punch

Platformer fighting game - Game Designer

Six months project : January 2021 - June 2021

Main Tasks : - Character Design (behaviour, abilites and attacks)

- Creation and management of game design documents (Game Overview, Creative Briefs)

- Balancing of the game modes

Hugo the Worm

Mobile game - Lead Game Designer

Three months project : April 2020 - June 2020

Main Tasks : - Character Design and balancing (movement and behaviour)

- UI and Menus

Deep Scavengers

2.5D Coop game - Game Designer

Two months project : October 2019 - December 2019

Crowd Control Project

Proof Of Concept for Persistant studio - Game Designer / Lead Game Designer

Nine months project : October 2018 - June 2019

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OTHER PROJECTS

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Lucas sanchez_Resume_Octobre 2021.png

RESUME

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